Implementation of the Sicilian bonus armor

The civilization bonus of Sicilians where land units absorb 50% of the bonus damage is implemented in Community Patch by increasing the armor of units in the special classes, such as cavalry or archers. The armor increases happen when reaching feudal or  when researching the corresponding armor technology. This way, I give the opponent time to research the corresponding counter unit upgrade. The following is a comprehensive list of all the changes.

Archers

  • Feudal Age: Archer units gain +1 archer armor for a total of 1.
  • Leather Archer Armor (Castle Age): Archer units gain +1 archer armor, for a total of 2.

Cavalry Archers

  • Feudal Age: Cavalry Archer units gain +1 archer armor for a total of 1.
  • Feudal Age: Cavalry archer units gain +7 cavalry armo