Main menu and other graphics of the game

So far we’ve covered adding graphics to the game that we see while playing. However, if we were to do the same thing for the main menu or other loading screens of the game, we would see that the colors are wrong. The reason for this is again the palettes, these graphics use different ones from the Standard_Graphics one.

The first help I got for this was in this page. However, I’m going to  cover it so that you don’t need to download stuff, as the palettes we need are already stored in the game.

Locating the interface data

All the information and files we need are stored in the file “interfac.drs”. This file is not shipped with the mods, it is stored in the root data folder of AoE II. When you open it with Turtle Pack, you’ll see it contains bina, slp and wav files. The slp files contain the interface graphics that you can take if you want to modify some, file 50189 is the main menu, extract it as an slp file to use as an example. What interests us now are the bina files.

Select file 50089. You’ll see a bunch of lines, the first three say that this file affects file 50189, the main menu. Bellow there is a line mentioning the palette file, 50589.<